Life and Death sat across from each other at a table in the main showroom of a dingy Holiday Inn near the airport. Around them a throng of nerds drifted between board, card and roleplaying games. Memphis GameCon was in full swing.
“I find it remarkable that even after all the times I’ve excoriated you for not taking our divine task seriously, you still insist in making light of it,” Life said humorlessly.
“Aw, c’mon man. Don’t be like that.” Death leaned back in his chair, smirking. “This is awesome!”
Life harrumphed.
“That whole chess game shtick is old news.” Death waved dismissively. “Just be glad I didn’t pick an iPhone game. You’d really be screwed then.”
It was true, Life hadn’t taken to modern technology as easily as death Death. He gave in with a sigh. “Terms?”
“The usual. You win, people live. I win, people die.”
“The method?”
“I dunno know. It’s the South in the Spring. Was thinking a good storm, tornadoes, maybe even hail. Maybe throw in a flood if I beat you really badly.”
“And the game?”
“That’s the best part, man! They’ve got all the games you’d ever want. I’ll even let you pick.”
Memphis Note
Memphis GameCon is a convention for gaming enthusiasts of all kinds held in the fall of every year. The best part of it is the wall of games they’ve cobbled together. They let con attendees come and check the games out like a library, so you can play whatever you want. Forget the bizarre panels on LARPing, go just so you can play out of print games.

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